The important way to start is to assess your own abilities I. e. work out your own weaknesses and then attempt to correct them. If there are attributes you don’t have such as height, strength and speed, then, to make up for this, try to develop your talents or football skills to the greatest extent you can.
This article was part of a booklet produced to fast track the football knowledge of schoolboy players about to represent their state at the All Australian National Schoolboys Australian Football Championships in 1973.
A good player must be able to do the following well:
1. Kick a ball with either foot accurately under pressure;
2. Handball with either hand at least ten metres;
3. Mark the ball overhead as well as on the chest;
(In modern football, the player needs to be able to mark the ball with arms outstretched in front of him).
4. Pick up the ball off the ground at speed in two hands.
5. Turn or dodge on either foot and be able to do a blind turn to avoid being tackled.
6. Bump effectively with hip and shoulder. Finally,
7. He must be physically fit, understand the rules correctly and be a team man.
Rucks must be able to:
1. Palm the ball with either hand effectively to their rovers (mid-fielders).
2. Ruck the ball from any position on his side of the circle.
3. Assess the bouncing and the throw-ins of the ball by the various umpires.
4. Play a kick behind the ball when it is in the forward line. Take the marks kicked out by opposition defenders and return with long kicks into the forward line. (This is the traditional role of a ruckman, one which is still important when introducing young players to the basic plays of our game).
5. Be extremely fit; yet able to anticipate the flow of the game to conserve energy.
6. Develop a complete understanding with the other ruckman and the rover (Today, we call them mid-fielders). They must be a team within a team.
1. Must give smart, quick, accurate delivery of the ball, particularly to his forwards.
2. Have exceptional ball control; be speedy around the packs and have speed off the mark.
3. Anticipate the flow of the game so that he can conserve energy and give maximum benefit to the team
Forwards must have:
1. Accuracy when kicking for goal;
2. Fast, sharp leading for the ball;
3. Accurate delivery to the full forward;
4. The ability to turn on both feet, but where possible to turn towards the goals.
5. The «ball/goal hungry» desire where necessary in getting the ball. But he must be a team man ensuring the man in the best position gets the chance to score the goal.
1. Must have an accurate, steady kick; solid marking ability; and good ball control.
2. Must be able to punch the ball away; bump with hip and shoulder; tackle fiercely to stop the ball moving on; or knock the ball out of the pack to the advantage of his team.
3. Must have coolness under pressure but still be «ball hungry».
4. Must have the ability to back his own judgment when going out to meet the ball.
5. Must concentrate on always being in front of his man I. e. between his man and the ball and inside his man forcing him to turn away from the goals.
Centre and wings, traditionally:
1. The qualities they need are a combination of those of the backs and forwards.
2. At different times, they must adopt both those roles, attacking and defending.
In the modern game, players involved at higher grades often fulfil multiple roles in a game. So to become a more useful player for your team look to develop the skills that you would require to fill multiple roles in your team.
ENVÍO y DEVOLUCIÓN GRATIS – Gran colección de Camisetas de fútbol oficiales – Descubre camisetas de equipos y selecciones europeas en camisetafutboles.com. by Richard D Boyce